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UDP [WARDOGS]

Wardogs is a long-range game as much as a close-quarters one, and UDP is built with distances in mind. UDP for Wardogs brings an aimbot that leads targets and compensates for bullet drop, a player ESP that reads out stance, kills and deaths, a vehicle ESP with damage sections, a world ESP for loot, mines and crates, a draggable radar, artillery markers, and a banner that warns you when an admin or a developer is in the match.

The aimbot switches on with a key and aims at the head, neck, chest, pelvis or the nearest bone, within an FOV from 10 to 600 px, with smoothing from 1 to 30 and a maximum distance from 10 to 800 m. Prediction leads moving targets, bullet drop compensation handles long shots, teammates and downed players can be skipped, and it can be limited to visible enemies. The FOV circle and a line to the target can be drawn in colors you choose.

Player ESP draws corner or full boxes, or none, with a fill and its alpha, the name, a health bar and a health number, with the bar on the left, right, top or bottom, smoothed and thinner with range. It adds the distance, weapon, stance, kills and deaths, a skeleton and a head circle, with a skeleton range up to 1000 m and a maximum distance up to 10000 m. Teammates can be hidden, downed players shown with a DOWNED label and their own color, and dead players shown in another, while enemies, friends and players of an unknown team get their own colors for the skeleton, snaplines and indicators. Off-screen arrows, indicators and snaplines each have a color and a range, can fade with distance, and a ring can mark the aim FOV. The visibility check uses separate colors for every relation, in view and behind cover.

The vehicle ESP shows the distance, the riders it can see, a box, damage sections and the engine or altitude, up to 10000 m, with colors by team. The world ESP marks dropped loot with names, mines and C4 and crates, each with its own color and range. The radar can keep heading up, show names and vehicles, draw range rings, scale from 120 to 500 px with a range from 25 to 2000 m and a background from 0 to 100 percent, and you can drag it anywhere.

The artillery tools work with two guns: you mark your gun's position and the target at your crosshair with hotkeys, see the marks in the world and clear them when you are done. A battle mode on its own key works on hold or toggle. The overlay adds a crosshair in cross, circle or dot shape from 1 to 40 px that can hide while you aim, a status line and the staff banner that names an admin or a developer in the match. Hotkeys toggle the radar, the indicators and the aimbot, the menu scales from 75 to 200 percent in English or Russian with an accent color, and a safe mode, saved and reloaded configs and a status readout round it off.

UDP has no weapon exploits such as no recoil or no spread; if you want them, Krush Internal and Byster have them. UDP works with the Steam version of Wardogs in borderless or windowed mode, supports the game's built-in anti-cheat and runs on Windows 10 and 11 x64 (builds 1903 to 25H2) with Intel and AMD processors. Plans run for 1 day, 3 days, 1 week or 1 month, the key arrives by email right after payment, and the current status is on the status page. Compare it with every other Wardogs cheat in one place.

Exceeded the number of available keys
Total Price:
3.00 USD
Instant Delivery to Email & Site

Aimbot:

  • Aim On/Off + Aim Key
  • Bone (Head / Neck / Chest / Pelvis / Nearest)
  • FOV (10–600 px)
  • Smooth (1–30)
  • Max Distance (10–800 m)
  • Prediction / Target Lead
  • Bullet Drop Compensation
  • Skip Teammates
  • Skip Downed
  • Only Visible
  • Draw FOV Circle (+ Colour)
  • Target Line (+ Colour)

Player esp:

  • Enable
  • Box (Corners / Full / Off)
  • Box Fill + Fill Alpha
  • Name
  • Health Bar
  • Health Number
  • Bar Side (Left / Right / Top / Bottom)
  • Smooth Bar
  • Thinner with Range
  • Distance
  • Weapon
  • Stance
  • Kills / Deaths
  • Skeleton
  • Head Circle
  • Skeleton Range (10–1000 m)
  • Max Distance (10–10000 m)
  • Hide Teammates
  • Show Downed (+ Colour)
  • DOWNED Label
  • Show Dead (+ Colour)
  • Colours: Enemy / Friendly / Unknown Team, Skeleton, Snapline, Indicator
  • Off-Screen Arrows (+ Colour)
  • Indicator Range (5–10000 m)
  • Fade with Distance
  • Ring on Aim FOV
  • Snaplines (+ Colour)
  • Snapline Range (5–10000 m)

Visibility:

  • Visible Check On/Off
  • Separate Colour per Relation for Visible and Behind Cover

Vehicles:

  • Enable
  • Distance
  • Observed Riders
  • Box
  • Damage Sections
  • Engine / Altitude
  • Max Distance (50–10000 m)
  • Colours: Enemy / Friendly / Unknown Team

World:

  • Dropped Loot (+ Colour)
  • Loot Names
  • Loot Range (5–1000 m)
  • Mines / C4 (+ Colour)
  • Danger Range (5–1000 m)
  • Crates (+ Colour)
  • Crate Range (5–1000 m)

Radar:

  • Enable
  • Heading Up
  • Names
  • Vehicles
  • Range Rings
  • Size (120–500 px)
  • Range (25–2000 m)
  • Background (0–100 %)
  • Draggable


Artillery:

  • Enable
  • Weapon (Two Guns)
  • World Markers
  • Mark Gun Here (Key)
  • Mark Target at Crosshair (Key)
  • Clear Marks


Batle Mode:

  • Enable
  • Key
  • Hold / Toggle

Overlay:

  • Crosshair (+ Colour)
  • Crosshair Shape (Cross / Circle / Dot)
  • Crosshair Size (1–40 px)
  • Hide Crosshair While Aiming
  • Status Line
  • Staff Banner: Admin or Developer in the Match, Named

Hotkeys:

  • Toggle Radar
  • Toggle Indicators
  • Toggle Aimbot

Misc / Configs:

  • Menu Scale (75–200 %)
  • Language (English / Russian)
  • Accent Colour
  • Safe Mode
  • Save / Reload Config
  • Status Readout
  • Supported game version: Steam
  • Supported game mode: Borderles, windowed
  • Supported Windows: 10&11 x64, versions (1903 / 1909 / 2004 / 20H2 / 21H1 / 21H2 / 22H2 / 23H2 / 24H2 / 25H2) you can check your build by following the instructions HERE.
  • Supported anti-cheat: In-game anti-cheat
  • Supported processors: Intel and AMD
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